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WH-Mk22 Heavy Machinegun

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Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
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About This Mod

Your gun isn't big enough? Do you need a bigger weapon? Then this mod is for you! The WH-Mk22, courtesy of Kaya46, was created entirely from the vanilla model, except for the box magazine - the reason for creating this weapon is because there is only one weapon in the game that uses 50 cal ammo, and it is not automatic! This machine gun can be upgraded with the following modifications: two 5mm receivers, two 50 caliber receivers, six barrels, four sights and four muzzles. This modification is compatible with Loads of Ammo - Switchable Ammunition Types (patch on the original page) and can be used in Fallout:. New Vegas) and allows you to switch ammo types on the fly. By the way, we recommend moving this weapon to Strong, as it is very large and looks very awkward in the character’s small hands. Strong looks very epic when he dons this awesome power armor.


How to get it in the game?


< p>Enter "help "WH-Mk.22" 4 WEAP" into the console. Then add the machine gun to your inventory player.additem XX0008C1, where XX is the modification number in the load list.

Download the Armor and Weapon Keywords Community Resource mod and when loading this mod, load the AWKCR compatible mod, i.e. SkibsWHMk22HMG_AWKCR_BWMD_Main.esp or SkibsWHMk 22HMG_AWKCR_BWMD_Lite.esp can be selected to create a machine gun in the AWKCR arsenal.

This weapon will be added to the item drop list and will be available to Super Mutants level 40 and above. It can also be purchased from weapons dealers (Arturo, K-L-E-0, etc.). Note: If you already have mods installed that add weapons to such NPCs, you will have to link the patch.

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Game Version *

1 (394ab7a0f4f3e7c30033c0c86094f914.7z)