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Elder Swords
About This Mod
This is mostly the fashion port "Third Era Weapon" from 747823 - if you played Skyrim without its fashion (or without SkyRe, which integrated it), then you know nothing about life!
Elder Swords mod adds more than 50 Morrowind-themed weapons to the game, which add to the Commonwealth quite story-friendly and exciting. All weapons can be crafted and modified. In order to immerse yourself in the game, they are named according to their basic material, that is, you can get wooden, iron, steel, silver, gold, oryhalkovo, lunar, malachite, ebony or demonic weapons. The statues of weapons are based on Skyrim values, but they have had to be adjusted to make weapons worthy in the Fallout 4 world.
Low-level weapons and weapons materials are integrated into the level lists, so you can potentially buy or loot them. The best weapons you will have to create yourself if you have the necessary perks: basically different ranks of blacksmith, katans also require ninjas, some fashions require science, you also need different ranks of science to create materials for weapons yourself. Craft takes place in a forge that you can build in your settlements (located in the category "Craft"). The forge uses the GeneralWorkBench keyword, so you can also make weapons on workbenches from other mods if they use the GeneralWorkBench keyword. (Read more about the keyword GeneralWorkBench here.)
Different weapon classes have different bonuses: axes cause bleeding, maces partially ignore armor, etc. By getting kills with weapons, you gain the ranks of new "skill perks" that mimic the skill enhancement in Skyrim through use. Each has 10 ranks (each increases damage by 5%), and there is one for single-handed weapons, two-handed weapons, and archery (not used in the base file).
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