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- Realistic light Shadows Color and detail SweetFX 2.0 presets

Realistic light Shadows Color and detail SweetFX 2.0 presets
About This Mod
Using SweetFX 2.0 for DX11, you can change the light, color, texture and shadow sharpness in a much more impressive way.
ENBoost .... Support This mod uses dxgi.dll, not D3D11.dll
(So the 3D-Vision Fix works as well.)
The images are from 6.1 (but V 7.0 looks very similar, the color transitions have become smoother and no longer lead to a "rainbow effect".
Note: this is my personal opinion/feeling/opposition!!!
- realistic brightening / contrast brightening
- realistic contrast shadows
- more "radioactive" skies (smog results in a redder/purple appearance of the horizon and clouds)
- smoother colors that change dynamically, resulting in better color of the game (based on vibration)
- all done without overexposing the main light sources/sky/lamps, etc.
- Sharpening is adapted for Hi-Res texture packages so as not to overdo sharpness.
(All photos are taken with more than 18GB HiRes/new textures from Nexus-Mod mixed by me. Don't ask me what fashion I used, it's a mixture, so it's unclear what textures are from what fashion). — a comparison between SweetFX + Hires-Textures and SweetFX without Hires-Textures can be downloaded as a screenshot here: HiRes vs. Vanilla (0_1__m = TextureMods and SweetFX / 0_1_m = SweetFX only / 0_1_o = vanilla)
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