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Caliber Conversion Kit - Ammo Mod Expansion

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Mod version:v2.0
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The mod has been successfully tested for the absence of viruses
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About This Mod


A series of weapon barrels fashions, changing the calibers of cartridges for various types of weapons. My goal is to balance them with respect to the type of cartridge and role (for example, if you change the rifle by 10 mm from 5.56 mm, it will most likely reduce weapon damage, but improve the use of action points or rate of fire).


I personally tested every mod to make sure there is no CTD. If you encounter a CTD, please send an error message specifying the exact design of the weapon (such as barrel, barrel, barrel, etc.) and if you are using other modes that may conflict.


WHAT'S AVAILABLE NOW:


Most caliber modifications also include updated firing sounds, consistent with the replacement of cartridges.


Gun 10 mm

Receiver .38 - (UPDATED) Reduced damage, but improved speed, capacity and handling.

Receiver .45 - (UPDATED) Increased damage, reduced firing rate, ammunition capacity and handling

Receiver .50 - (UPDATED) Significantly increased damage, reduced firing rate, ammunition capacity and handling. Increased recoil!


.44 pistol

Receiver .38 - (NEW) Reduced damage, increased fire rate and handling

.50 Receiver - increased damage, reduced rate of fire and handling. Impact increased!



Assault rifle - semi-automatic / full automatic

5mm receiver - (NEW) Reduced damage, increased armor penetration, rate of fire and other indicators. Added an additive to the Crete Damage for the semiautomatic, because he needed love.

.308 Receivers - (NEW) Increased Damage. Reduced firing rate, handling and power. More Value



Combat rifle - semi-automatic/full-automatic (.50 - semi-automatic only)

5.56mm receivers - (UPDATED) Increased damage and rate of fire. Slightly reduced capacity compared to .45 options

Receivers .308 - (UPDATED) Increase damage, slightly increase rate of fire. Further reduce power and recoil

Receiver .50 - (UPDATED) Significantly increases damage. Reduced fire rate, handling, recharging speed and capacity.


Righter Gun

5mm Receiver - (NEW) Reduced damage, increased armor penetration, rate of fire and capacity of cartridges

.45 Receiver - (NEW) Damage increased. Reduced fire rate and handling


Hunting rifle

Barrel Box .44 - (UPDATED) Slightly increased damage as well as significantly increased critical damage (+1.5x)

5.56mm barrel box - (UPDATED) slightly increased damage compared to standard barrel box. Increased fire rate, power and controllability.

Receiver .50 - (UPDATED) Significantly increased damage. Reduced firing rate, power and recharging speed. Increased recoil


Minigan

Receiver .38 - (NEW) Reduces damage in exchange for increased power, handling, and rate of fire.

Receiver .50 - (UPDATED) Significantly increases damage. Reduced firing rate, handling, reloading speed and power (2 variants - three-barrel/long-barrel)


Submachine gun

5 mm receiver - (NEW) Reduced damage, increased armor penetration, rate of fire and ammunition capacity

.50 Receiver - (UPDATED) Significantly increases damage. Reduced firing rate, handling, recharging speed and capacity.


IN DEVELOPMENT:


Addition of weapons with alternative calibers, including but not limited to:

Tube gun - 5.56 mm

Gun with bolt - 5.56 mm and 10 mm

Tube revolver - 10 mm

Laser Weapon - TBD (can wait until GECK to be easier to tinker with)

Plasma weapon - TBD (can wait until GECK to be easier to tinker with)

Gauss Rifle - TBD (can wait until GECK to make it easier to mess around)

Cryolator - TBD (can wait until GECK to be easier to tinker with)

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