- Home-
- Dragon’s Dogma 2-
- Gameplay for Dragon’s Dogma II-
- Godmode Trainer

Godmode Trainer
About This Mod
CONFIGURATION OPTIONS
Player
Unlimited endurance - the use of endurance is excluded, except for skills that deplete endurance.
Speed - Increases the player's speed when walking and running outside of combat.
Health
Unbeatable - The player is invulnerable to all types of damage. This setting is similar to individually enabling all of the following 6 options.
You can choose any combination of the following damage/collision options:
Damage - Ignore actions that damage a player's health (except for damage from a fall).
Death - Ignore the actions that cause the player's death (except for damage from a fall).
Strike - ignore shells and collisions.
Knockdown - ignore the actions that lead the player into a knockdown state (crawling).
Max HP Loss - prevents the player from reducing their maximum health.
Fall Damage - ignores all fall damage and momentary death associated with a fall.
Attack
Attack Multiplier - Adjust the player's base damage. The default value is 1. Any value less than 1 will reduce damage dealt (e.g., 0.5 for half damage). A value greater than 1 increases damage (for example, 2.0 - double damage).
Quick Charge Skills - Weapon skills and spells that are more than half a second in action will be charged in half a second or at the end of the roll animation, whichever comes last.
Knockdown - player attacks either instantly translate a target into a knockdown animation or increase the level of progression of the target's knockdown.
Unguardable - player's attacks will defeat or bypass the target defense in one shot.
Add an element - Adds element effects such as fire or ice to a player's attack.
Add status - add status effects such as poison, sleep, and frostbite to the player's attack. The Cure option allows you to treat the effect instead of applying it.
Force Launch - adds force to the player's attack corner, which - depending on the size and weight of the target - can throw it a long distance away.
Enable
Friendly Fire - allows attacks that normally bypass the target of the same group to hit the target.
Riot mode - Pawns, Guardians, Enemies and some NPC characters will attack anything that comes into view. The Ignore Party option excludes the player and his pawns from targeting.
Apathy mode - Enemies only become hostile under certain conditions when provoked. Allows you to watch enemies without being noticed in most cases.
Detail Damage
I use this function for debugging and leave it as an option for those who are interested in learning about different types of damage and its effects. It creates a window that displays the player's latest attack result or damage, as well as detailed information about the damage. It is purely informational and occupies most of the screen, so it is not intended for permanent use.
Warning - This mode has features that allow you to overlay the characters and NPC state effects that can have permanent or semi-permanent effects. I strongly recommend that you create a manual backup of your saved game data before using this mode. Guidance on this issue can be found here. Alternatively, you can use a mod to save data, such as Simple Savegame Manager. In extreme cases, make Inn Save. Below are some examples of why I think this warning is necessary:
You can turn on the Stone effect on your attacks and then turn on the quest NPC. This will prevent the quest from being performed until you bring it to life from the coffin in the morgue.
You can also add Takeover or Brainwash effect to your attacks and accidentally apply this status to one of your pawns - if Friendly Fire is also enabled. Although I have no idea if this could lead to the pawn of the party getting the Dragon Scare, I would prefer to assume that this possibility exists until proven otherwise.
INSTALLATION (recommended):
Install with Fluffy Mod Manager
Click Manual Download on the Files tab at the top of this page.
Click Slow Download
move the GodMode*.zip file to the Fluffy Mod Manager folder \Games\DragonsDogma2\Mods
Open Fluffy Mod Manager and activate the GodeMode mod.
MANUAL SETUP
Select Manual Download from the Files tab at the top of this page.
Click Slow Download
Extract zip file
Copy the 3 files in the GodMode/reframework/autorun directory
Insert these files into the /refreamework/autorun directory under the Dragons Dogma 2 game folder.
I.e. C:/Program Files (x86)/Steam/steamapps/common/Dragons Dogma 2/reframework/autorun
Similar Mods/Addons
Expanded Add-ons 0.0.2allGameplay for Dragon’s Dogma IIDragon’s Dogma 2
The goal is to improve the balance and usability of in-game augments that are often wildly unbalance...000
No reload penaltyallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Disables penalty to HP when last save is restarted.It should not influence other sources, but I can'...000
Mystic Knight SkillsallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
MYSTIC KNIGHT IS BACK BABY! sort ofThis mod is a collection of skills I created for Skill Maker fash...000
NPC Follower FixallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Make the NPC teleport to you when they get too far. Enables support for demand-dial hotkeys. If you...000
The warrior's normal attack becomes fasterallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Slightly increases the speed of light and heavy attacksSkills remain the sameInstallationUse FluffyM...800
Carry It For Me - automatic transfer of items to pawnsallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Automatically give items to pawns unless they are heavy.My dear pawn, could you take this for me?Thi...000
Restorative magical repairallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Extensive reworking of recovery magic, mainly related to the scale of loss, removal of status and ro...000
Weight Rank Tweaks - Soulsborne PresetallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Adjusts the percentage of CarryWeight Rank.The default settings for Soulsborn are:- 0-30%: very ligh...000
Pawns survive in brineallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Prevents the extraction of the main mercenary pawns and pawns if they accidentally fall into a deep...000
Vocation - Moon KnightallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
The Moon Knight is a new vocation created in Skill Maker. He mainly uses the duospir to create blade...200
Real fake - sold as realallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
He sells counterfeit items at a real price. He's really a master of forgeries.In addition, Ibrahim w...000
SleepersOverhaul ModallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
This mod changes some professional skills, basic professional stats, armor stats, item effects and g...000
Without adaptation difficulties (Experimental)allGameplay for Dragon’s Dogma IIDragon’s Dogma 2
This revision in humanbalancesettingparam should disable adaptive complexity and automatically unloc...000
Fake Real itemallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Do you know the mythical path of Trickster from Pathfinder: Wrath of the Righteous? They're twisting...000
Nerf FormlessFeint Stamina Consume ModallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Nerf Thief's FormlessFeint Stamina ConsumeStamina consumption: 250 / 200 / 150 / 100 per second.000
No more items falling apartallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
This fashion turns off the realistic decomposition of items such as food and flowers.100
Mystic Knight - 3-Way Shield Drum BoonsallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Mystic Knights is a 3-sided drum bun shield.This is the first time the mod has been introduced. Whet...000
Ferry stone under the roof - use it anywhereallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Now you can use the ferry stone under the roof.I don't know why Capcom restricts teleportation under...100
Super arrow with bottle capallGameplay for Dragon’s Dogma IIDragon’s Dogma 2
Change the normal archer shooting to (oil / fire / water / poison), change BodyBinderShoot to JustBo...000