banner
Rating
Voted0

Dracolisk Recolor

0
Mod version:1
Game version:all
The mod has been successfully tested for the absence of viruses
1749.29K21.22K

Report mod

  • image
  • image
  • image
  • image
  • image
modalImage

About This Mod

Different colors of Dracolisk fasteners

MOD.


This mod is a repainting of Mount Dracolisk.


Although it appears that there is only one texture (Basking Longma), the other textures are repainted in the game using 'tint' textures. This means that changing one texture will change all textures.


The first version looks like this.


- Enchanted (red and black)

- Black and White

- Fuchsia (red and white) Fuchsia (red and white)

- Turquoise



 


Installation.

Simply select one (and only one) option, place it in the mod folder, install Mod Manager (0.52) and merge it like any other mod.

 

Note: These mods work with the latest patch to date, but I don't have DLC Jaws of Haakon, so I can't check if they work with it.

 


Options.

For those who just want to change the eyes, there are four separate eye textures


- Black

- Satanic

- Reptile 1

- Reptile 2




Note: Eye textures are also considered to be a whole texture. You can't choose a body texture + eye texture because they're all part of the same file.

So if you need a specific body texture and a specific eye texture, just let me know and I'll send you the textures.


There is also one black saddle texture as an additional file.

 

 

Advanced.

For those who want to replace this texture, I will provide a Photoshop file with an original diffuse, layer-separated texture, as I did in Bog Unicorn Recolor.

The file for this object is located at.

/da3/factions/nature/biotic/creatures/c_hrs_longma/textures.


For reference, here are the Mupping images:


 

Note: These mounts also have "colored" textures that add extra color and design to the mountain (e.g. "maze lines" on the original back and legs. Currently, I can't control which colors are used. I can either lock them so that they don't appear during the game (leaving the textures 'tint' black) or leave them as they are and work with the results shown during the game. Since it's a "Basking Longma" texture, leaving a "tint", I will add a dark gray color to the "maze lines", head and corners that will be displayed in the "dragon version".

Similar Mods/Addons

Game Version *

all (All versions-581-.zip)