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Onslaught of Enemies
About This Mod
Clone all enemies in the game, including bosses. Clones have their event IDs removed, so they can be fun things like bosses leaving the arena or allied NPCs coming to the rescue.
Enemies can no longer sit in front of a bonfire, even if they are close to it. When entering certain areas, unfortunately, clones will fall off the map, and souls will disperse.
Most of the game is very difficult, but with 3x enemies it is still possible; even with 2x you will be very difficult in some places. If you're stuck, feel free to change difficulty levels.
You may also notice a vanilla mechanic that usually doesn't appear: If you're already being attacked by a few people, most enemies will walk away quietly. If you think this is a bit lacking, the Rough Enemies file will make enemies pounce less hesitantly on you.
Attention.
As far as we know, the basic mode is safe to use online, but if you don't plan on playing with friends, we recommend switching to offline mode just in case: without this mode, other players will already see you get into the air.
On the other hand, the Unpolite Enemies add-on will definitely ban you. Do not use it in network mode.
Installation.
Open DS3 with UXM.
Select one of the options to count the enemies and copy the map folder to the game's installation folder.
If you want Unpolite enemies, copy the Data0.bdt file.
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