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Melee Weapon Set
About This Mod
Melee Weapon Set
-Teeth of Terra (Cut-O-Matic reskin with increased damage)
-Doom Chainsaw (same as above, but with increased damage)
-Machete (reskin machete)
-Spit and braid of the bloody rabbit (reskin machete)
-All axes (reskin tomahawk)
-Hawk Ax (same as above, but with 50% chance of burn)
-Doom Hammer (hammer reskin with increased attack speed)
-Louisville Slugger (default baseball bat reskin with increased attack speed)
-Harley Quinn's Good Night Bat (Denny's golden baseball bat reskin with increased attack speed and Melee Leap ability)
-Fury's Song (Reskin Katana Biacco)
-HF Murasama (same as above, with increased attack speed, air jump ability, and melee breakout ability, but with less damage)
-Leviathan Ax (reskin tomahawk with 50% chance of hitting)
-Metal stake vampire (reskin standard knife with 100% chance of burn)
-Swiss Army Knife (standard knife's reskin)
-Master Sword (same as Fury's Song, but with a 20% chance of burn, 20% chance of shock, and 10% chance of stun)
-Fleshlight (a dildo's reskin that grants 1,000 additional health and a 100% chance of Stunning, but does not cause damage)
-All stats/weapon effects can be changed/enabled/disabled in yaml files
-All weapons autonomously
NSFW
Do you have 18 or more? YES/NO
-Use the cybernetic engine tweaks to get or get from most Night City weapons sellers starting at level 17
Game.AddToInventory(«Items.Teeth_of_Terra»,1)
Game.AddToInventory(«Items.Doom_Chainsaw»,1)
Game.AddToInventory(«Items.Machete_Default»,1)
Game.AddToInventory(«Items.Scythe_Default»,1)
Game.AddToInventory(«Items.Scythe_Blood_Bunny»,1)
Game.AddToInventory(«Items.Hatchet_No_Masters»,1)
Game.AddToInventory(«Items.Hatchet_Riddle_Of_Steel»,1)
Game.AddToInventory(«Items.Sledgehammer_Doom_Hammer»,1)
Game.AddToInventory(«Items.Louisville_Slugger», 1)
Game.AddToInventory(«Items.Furys_Song», 1)
Game.AddToInventory(«Items.Harley_Quinn_Good_Night», 1)
Game.AddToInventory(«Items.HF_Murasama», 1)
Game.AddToInventory(«Items.Hatchet_Heat_Hawk», 1)
Game.AddToInventory(«Items.Leviathan_Axe», 1)
Game.AddToInventory(«Items.Vampire_Metal_Stake», 1)
Game.AddToInventory(«Items.Swiss_Army_Knife», 1)
Game.AddToInventory(«Items.Zelda_Master_Sword», 1)
Game.AddToInventory(«Items.Fleshlight», 1)
Tools used:
3DS MAX 2017 - import, rigging and export of 3D sacks
Blender 3.6 - additional mesh editing and texture mapping
Noesis - Import and export of bags to Cyberpunk 2077 format
Noesis Script for 3DS Max - Importing .mesh Files into 3DS MAX
Wolvenkit - extraction and editing of various game files (in fact, the basis of modding Cyberpunk 2077)
Adobe Photoshop CS6 - texture editing
Notepad++ - editing .yaml files
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