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- Modified weapons 2.1

Modified weapons 2.1
Category - Mods for Cyberpunk 2077
1
Mod version:2.1
Game version:all
The mod has been successfully tested for the absence of viruses
17849.72K452.58K
About This Mod
Everything is divided into separate files, you can simply remove from the list what you do not want to have in your game.
List of mods:
- Scopes and muzzle brakes for rifles were added to the Defender. Thanks for the 2.0, but the sight in Defender feels at home. And why not add to that the muzzle brake.
- The E255 Percipient's sight is modified to fit a sniper sight. Thus, the rifle also has its own.
- Shop "Grad" for 10 bullets. Made to refer to the real world.
- The KairoSA-1 and SO-21 Saika sights were added to the Grad. This gives at least some opportunity to use the weapon as an assault rifle. It's funny to try.
- The E305 is now used on pistols. It looks just super cool and in its place. And the pistols had a sniper sight.
- Kenshin-turbo. This fashion turns Kenshin into an automatic firearm. Although, I'll admit, at 1:63 it was more fun with that.
- MA70 Sightings. Disconnected in 2.0 rifle sights are added back, and in addition to them are added sights from "Grad". Shocks just by sight.
- Shop Nekomata for 5 cartridges. Made to refer to the real world, and having 4 is stupid.
- "Grad" sights on the "Necomat". As in 1.63. Plus, the KairoSA-1 comes with a Grad port for the same gameplay.
- Rifle sights on Pulsar instead of hand gun sights. Again, the appearance explains everything.
- Automatic descent of Quasar. This mod makes the main fire on Quasar automatic (it is better to use it with short queues). Why not? Solitary fire on these weapons is useless.
- Sightings for the Saratoga rifle. Same as for Pulsar.
- SOR-22 Head Damage: 250%. Because at 1:63 this weapon had a wall breaching, which means it's a sniper rifle, and it looks exactly like a sniper rifle. Why is it unplayable in unmodified form - because the damage from the shot to the head is insufficient. Simple. Resolved.
- All sniper sights approach the SOR22 to make it a versatile weapon.
- Bug fixes: Legendary sniper sights cannot be equipped.
- SOR-22 uses sniper rounds.
- Dian and Sidewinder can be used in combat with the driver.
- The head damage of Punknife and Neurotoxin knives is 200%. Because without it, these high-tech knives look worse than the usual ones.
- The weight of pistols and revolvers is reduced by 1 point. Their weight is otherwise incomprehensible compared to other weapons.
Installation:
To install the mod you need teh gaem and teh bug in it.
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