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- Autoloot 3.2.5

Autoloot 3.2.5
About This Mod
He's looting everything he finds so you can safely loot by pressing a key,
he robs objects that don't have loot markers, like defeated NPCs, dropped cartridges,
he can pick up items that you can't take because of mistakes in the game.
What it does not do:
don't blindly rob everything. It only takes what the game reports as being in your field of view (that is, what you could "see"),
does not loot behind walls, floors, ceilings, etc.
Does not rob items that the game reports as being related to the quest,
does not rob a cult weapon,
do not rob turrets and HMG - heavy machine guns (you'll rather not like it - thanks to research keanuWheeze/NexusGuy999),
it does not rob when in active dialogs, scenes, vehicles, states of scanning or device control, controlled by Johnny, etc.
it does not show the "Autolut!" promo in the game title ;)
How it works:
you need to configure the action key.
Once set, simply press it as needed.
A single shot is fired when the key is pressed briefly, and a continuous shot is fired when the key is held. You can press and hold the key and walk around to automatically rob everything on the go.
For an action key, you can bind a custom CET input key or use the default action key.
The second option is probably more convenient to use, but beware of Midas golden-touch syndrome (more on this below).
If you do an autoloot and see that some items are left in place, it usually means that they are protected from large-scale looting for safety. Most of these are quest-related items or heavy machine guns. You will have to select them separately.
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