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95' McLaren F1

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Mod version:2.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

This is my 4th car modding attempt in Cyberpunk 2077, so some fun quirks to expect.


Fully modeled interior with :D speedometer

User manageability designed for stable high-speed driving, just keep an eye on the bumps... (based on the rough handling estimate of F1 in NFS ProStreet) Also, I have Cyber Vehicle Overhaul installed, so I don't know if it will affect my car or not, since I used the existing car as a base, but with a few edits.

Speed is based on vanilla calculation, it can reach 240+ mph, unless you have something like Accurate Speedometer that converts it into real calculations

12 colors in Virtual Car Dealer

Overall, I believe this is my best work so far :)

Known Issues:


If you have a problem, when the car accidentally does not scale properly: step away and make sure that the car completely empties, then call it back, it should correct itself. Or just restart the game...

What to do:


Find out why it does what is described above, but I don't know the source of the problem, so maybe just wish me luck lol

Console Commands


List of color choices:

Vehicle.mclaren_f1_purchasable_orange

Vehicle.mclaren_f1_purchasable_black

Car.mclaren_f1_buy_gray

Car.mclaren_f1_purchasable_yellow

Car.mclaren_f1_purchasable_red

Car.mclaren_f1_purchasable_blue

Car.mclaren_f1_purchasable_lightblue

Car.mclaren_f1_purchasable_limegreen

Car.mclaren_f1_purchasable_green

Car.mclaren_f1_purchasable_pink

Car.mclaren_f1_purchasable_purple

Car.mclaren_f1_purchasable_white


Usage:

Game.GetVehicleSystem():EnablePlayerVehicle(' color variant ', true)


installing: "\Cyberpunk 2077\archive\pc\mod»

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Game Version *

all (Mclaren f1-7845-1-03-1679894002.7z)