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Blood Magic
About This Mod
Add a new black magic spell called Blood Spell to your game.
Initial notes:
Blood magic is black magic. Black magic always comes at a price. When it comes to blood magic, your expenses are your life. Part of the magic is that you have to use HP, and when you use them, they drain your HP. Take care of your hp, otherwise you will become a victim of black magic. All features and all passive scales will be removed from your current hp. It is very powerful at high power and very weak at low power.
(This is the maximum power scale, so it runs at 9999 hp.)
Cast:
It's an invisible plaster that draws straight lines in the palm of your hand. Whatever he hits, he determines what he does.
A human being: blood manipulation.
You can manipulate existing blood in your body. If you hold a plaster, you can throw it away like a rag doll. This ability is increased compared to your current hp (multiplier), and the creature's hp determines its original power. (HP victim * HP player = Power) and if HP exceeds 50%, you strengthen your abilities.
Cost: ~ 6 hp per second with supported use. The lower the hp of the victim, the lower the cost. (Up to 6 hp hp)
Dead Man: Bloody puppet.
The body is born. They become puppets that you control with constant concentration, and you need constant drainage of your hp to keep them alive, but they compensate by draining the hp of the person standing by and sucking it out of you. The weapon the doll holds was designed to be very powerful, and you can smash people with a single touch (50% hp. He returns for every person who kills the doll). Maximum one child at a time. You can arm your child by holding a gun in your hand and lowering it. Health is decommunized between you and your child, and any damage done to your child will be directed at you. Keep him safe.
Cost: 1% HP + 0.5% discharge in 50 seconds. (Babies will surely replenish this exhaustion and replenish your health fairly quickly throughout the battle.)
Product: Pull baby.
Pull the affected objects into the hands of the child with the weapon in his hands.
If something is taking over, try your right hand first, then try your left. If the left is full, try turning the player to the right. If the player's right side is full, try the player's left side. If the left player is busy, he will stop trying.
Free.
Merge:
Kill everyone within 10 meters immediately.
(Fixed)
Cost: 10% per person killed.
unarmed.:
The battle with bloody magic with bare hands is now more and more overwhelming. If you hit someone, the limb you touch will be instantly removed and instantly killed. (It costs 30% HP. For hitting.If you hit someone while holding a spell, each part of the body will break apart (it will cost 70% HP).
armed:
If you continue to press the trigger with your weapon, it will increase the power in your life and increase the power by 5% per second. If you hit someone, the limbs will be instantly torn from the body (it will cost 20% HP). Breathe into the player, passively fire nearby people when you don't increase your weapon by 2% HP per person.
Passive:
Play HP from Death Passively:
If you see blood flow, you restore hp for that. (If you take the scale to your current hp, the higher your hp, the harder it will be to get out of the minimum, but it is hard to stay at the maximum.(Damage / 2 (Survival) = HP +, Damage / 7 (Death) = HP +)
Reduces damage taken and reduces damage by 50% with maximum hp.
(l.s. = Damage / (current HP / maximum horsepower) * 0.02)
I would say that this is just a beta version of 0.9, not 1.0, because there is a very big known problem.
The game breaks and you cannot reload the level, restart the level, or play it again after death. This was fixed in version 1.0.
The only reason I let him go earlier is that if I don't do it now, it will take weeks, and at this point there is no guarantee that I will want to continue working on it.
Secondary
In this mode there is also Level_Master. If you want to have a good fight with the Puppet Master, feel free to do so by entering it and entering your creature ID. If this Creature appears, you will be able to fight the Master of Puppets. The puppet master has ten lives, each life has 1,000 horsepower. After death, they are shocked, resurrected, and move on. If exactly 10 lives are reached, they will be out of the fight forever. He has reflexes to deal damage depending on the range, HP's siphon from nearby creatures (does not heal them), and ability to speed and resist. Feel free to use it as you like, the fashion designer or anyone who wants complex battles.
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