- Home-
- Blade & Sorcery-
- Mods for Blade & Sorcery-
- Bot-bot Bossa Nova (up to 11 years old)

Bot-bot Bossa Nova (up to 11 years old)
About This Mod
Vanilla shoe closeness pathetic. But among the options already available, there is a possibility that Dec is already a fantastic swordsman. I added a non-contact bot that can provide an engaging, engaging, and fair experience.
Knife and Sorcery under 11 years old.0 ---------- 07/25/2022 Brain Version 1.7
We made some great improvements to U11, primarily in the animation my kids could use, and the machines that controlled speed, range, probability, and more, with this add-on I was able to create two types of proximity brain. it's still tricky. Now we have a light and heavy boat. Light boots wear lighter armor and tend to use safer attacks. Heavy bots can use dangerous attacks to strike a stand, but they have armor that poses such a risk. The heavy boots with the shields are very sturdy, but I added extra power to them, so it's just armor. It's hard to kill someone by wielding a sword as usual, don't forget you can use MMP's Mordhau weapons. If you don't find them fighting, every wave has a version without a shield.
Both bot types have a lot of attack options they should use, almost everything is tuned in and offers what I consider the best experience of intimacy.
Rest assured, I didn't add "+ 1000% attack speed" to my bot to call it a day. I spent a lot of time creating this mode, manipulating a dozen plus hundreds of different variables in the file, and I'm very happy with the results.
Unfortunately, I had some problems with playing Sectory well with both regular and custom bots, so I still have my own configuration file.
Azy ----------
My attempt is to create a more complex wave of melee combat using a special JSON file that changes key aspects such as AI attack speed, parry/pivot speed, and attack range. No evil wizards, no hateful archers, no super-bizarre modifications, no internal battles. This wave demonstrates an excellent education with the potential that knives and witchcraft can become a legally challenging experience.
This is not a revision of AI. This regime will not overwrite existing AI.
If you need to be more persuasive, watch the video listed on this mods page.
I personally recommend a mixed wave of 1 by 1 for the alleged duel experience.
After several months of experimenting with different settings, I would recommend:
Do not use modes to instantly increase processing speed. Defeat different battle points based on physics.
You set the focus point and mana to infinity and set the deceleration time to 65-90%. In this new version I thought that the default speed (when I don't lose frames) is correct.
Of course, a medieval megapac and the Denomination is great, but it's almost certain. AMI.
"Audit of War Without Weapons" by Sushin. A fat-holding box in the limbs leads to a much more coordinated battle when things get better. (8.3 only)
Consider setting (sectix or eyya(.())) "Cinematic Battle". The mode is currently (19.05.2021) quite glitchy and may not adjust the speed properly, but when it works, it is great for knives and witchcraft. I think this regime is a way to focus.
I'd recommend something from Lineka. Bending and strapping daggers are especially incredible modes. Holy crap made surgical binder pog
We use a Hujohner helmet for U11. Simple add-ons such as adding much more to the game.
Best Practices ----------
I personally use these process settings and recommend:
Car crash: off
Disable Player: Disabled
Rotation Mode: Soft (Default)
Spring Cartoon Set. 0.50
Position of the mult damper. 0.50
a lot of springs. 0.50
Rotating damper mult. 0.50
I can see that these settings make my swing move where I want to and better imitate the weight of the weapon.
In particular, what this regime does:
It's definitely very close. The only enemies allowed to appear are melee types.
There is no "payback" from blocking NPC attacks. The Npc now monitors its attacks and crumbles due to sudden defense. Try to direct the attack, not stop it. Intercept attacks are parallel, not perpendicular. With the minimum required rate of fire, you can force yourself to parry by fiercely resisting an attack.
non-player characters attack more often and more ruthlessly. Once you have blocked your own attacks, NPCs can quickly counter the attack.
Higher Health: Every wave changes the health of your Npc with you. Npc also has HP, Mass, etc. It also has its own creature files that fine tune things like
More weapons for non-player characters: Instead of fleeing after disarmament, they now have a spare weapon that will be used by the enemy.
Stumble against a sturdy enemy: the enemy is not fully protected from tipping over, but it is not easy to knock them down. Unless you throw them in judo.
Advanced Attack Animation: The bot now has access to a wider pool of moves to keep you on the edge.
Please note the following:
Waves are listed as "1v1" "1v2" "1v3" "1v4" in the section "Boss Nova Waves"
This mod does not overwrite or modify vanilla game files, mod files along with vanilla files are separate objects.(Usually enhanced by "Boss")
Settings override the default settings. If you have special values that you like, back them up/don't use mine.
Personally, I only play on the Arena / Mode map about the size of the arena. If you are playing on a larger map and think that the enemy flow is too small, be sure to select a wave file and set "MaxAlive" to the desired number.
Listen to the chaotic battle music of your choice to immerse yourself fully in it.
~ Out-of-date information ~
Knife and witchcraft up to 10 years old.0 ---------- 03/18/2022 Wave Version 1.6
After months of experimenting/breaking everything down, I finally have a version that I like. This update includes an additional custom partition setup installed with sectix's permission (thank you for your great modes). Most of the balances I make are based on these specific values. However, loading these values overrides the default settings for the partition. I'm sure there's a way they can only impress my kids, but I'm not that smart, AMI. I will also advise you to no longer use settings that give you unreal processing speed. If you also don't follow physics-based rules of battle, you've missed the basic gameplay elements.
This update includes many updates for Infinite Wave enemies, but rest assured. You'll notice the difference even if you're not using the section's custom settings. Enemies will spend less time blocking, retreating, and stabilizing. With the minimum required rate of fire, you can force yourself to parry by fiercely resisting an attack.
Modifying an Optional Section Configuration File (Non-Specific) ----------
The right hand is difficult to destroy: the enemy is more likely to attack with the primary hand. It's not impossible, it's just difficult.
Focus on the weaknesses: trying to fight to get to this sweet spot, instead of mourning everything you can hit. If you hit a significant area / amputate limbs, they will not last long. The goal is to reduce the time spent hunting enemies who cannot fight.
Slow shooting / Great damage in parrying: I turned on settings for movies included in Sectory. The slow motion doesn’t last long, but it adds a much-needed October effect to the blockbuster.
(Deprecated) Mode Setting: (19.05.2021) (9.3)
Subtraction "Bossa Nova Endless waves of struggle 9.3.In Folder "Modes" in the section "rar":
".\Blade and Witchcraft \Bladeandsorcery_Data \ Streaming Objects \ Modes."
Finally, I added a manifest.The json file (see below) so that it can be downloaded successfully instead of the ghetto style.
(Deprecated) Mode Setting: (17.03.2021) (8.3)
Extract the BossaNovas Endless Melee Wave folder from the files you are downloading.The rar files are available on this page. Use Winrar to extract the file, but you should be able to use the default Windows option.
Drag the extracted BossaNovas Endless Melee Wave folder to the StreamingAssets folder.
If you do not see the waves listed in the infinite category while playing, try the manual boot method.
Take the contents (brains, containers, creatures, creative tables, extraction tables, waves) and release it:
"[As your driver's personal name.]\SteamLibrary\steamapps\common\Blade&Sorcery\BLADE ANDSORCERY_DATA\StreamingAssets\Default"
(28.12.2020)The following information should not matter.Today MMP works perfectly with 8.3.
(24.07.2020) About the installation of the medieval mega-package:
I couldn't bring myself to properly install a medieval mega-package. I personally started Medieval Megapack by manually copying Mmp files to the "Default" folder in "StreamingAssets". I did not overwrite the existing file when prompted. If you overwrite the file, update 8.3 will look as if the assembly has been modified, so you will receive an error message the next time you start Blade and Sorcery. To get the weapons listed in the arsenal, you need to copy the values in the "Categories" section of the JSON Games MMP file using Visual Studio code or its equivalent and manually paste them together with the default categories into the Blade and Sorcery Games JSON file. You can also use the following methods: Do not change categories. If you are uncomfortable doing this, simply copy the MMP files to the "default" directory without overwriting anything to make the weapon appear in the npc.
If nothing helps, copy the actual MMP gun JSON file from the Element folder (the folder containing the ax, knife, baton, dagger, big sword, shield, spear) and place the file İtem_Apparel_Bandit Common Chest or İtem_Weapon_1Armingsworda JSON in the Elements folder in the same Elements folder as the vanilla weapon JSON file in the Elements folder. You should see something like this: if you change the category in the JSON "game" file to display the MMP weapon, it will allow the weapon to appear in the arsenal 2 times, but hopefully it will also work with npc
MP Extract them from the specified folder and paste them with other vanilla items into the Items folder.
Similar Mods/Addons
Unbroken Limbs U121.1Mods for Blade & SorceryBlade & Sorcery
For viable limb amputations, if they occur, reattachment of the limb is prevented.Avoid reattaching...100
Kunai Kiriko (U12)1.1Mods for Blade & SorceryBlade & Sorcery
Chirico's secondary weapon in Overwatch 2.100
Lava Dragon Island Old School Map Runescape U1111Mods for Blade & SorceryBlade & Sorcery
Add Lava Dragon Island from Oldschool Runescape to your game.Enjoy!000
Grenade launcher1.0Mods for Blade & SorceryBlade & Sorcery
I'm not sure if I can do that....Grenade launcher. It may or may not blow things up very well (inclu...000
Skyrim Dovahkiin Pack8.3Mods for Blade & SorceryBlade & Sorcery
Sing your enemies like Dovakhkin (with music)This fashion was very fun to create, it consists of 2 t...000
Fire Core (U10)1.31Mods for Blade & SorceryBlade & Sorcery
Main mode to support the modes I made.Note: If Vortex is somehow corrupted, please set it manually,...000
A.M.P (U8.4B6) mod1.3Mods for Blade & SorceryBlade & Sorcery
A.M.P Attach a projectile-throwing device mounted on your left hand.Press the spell wheel to turn it...200
Example skill tree1Mods for Blade & SorceryBlade & Sorcery
Add a new skill tree sample as a template to see how the skill tree is created in a simple and easy-...000
Event Horizon U8.4B81.1Mods for Blade & SorceryBlade & Sorcery
Adds a black hole spell, with all possible merges (base game) and enhanced features.Blackholespell i...000
Endless Duel Waves U91.2Mods for Blade & SorceryBlade & Sorcery
This mod adds endless waves on October 1 to 1, which uses medieval mega-weapons.This mod is no longe...000
Blackbeard's Sword (up to 9.3)1.2Mods for Blade & SorceryBlade & Sorcery
According to legend, this infamous blade was founded in the lost city of Atlantis by the sea god Tri...000
Dragon Ball Z- Turtle House (up to 11 years old)1.4Mods for Blade & SorceryBlade & Sorcery
Turtle HouseIt includes a mirror, a TV, a world map and great music that can be turned off by hittin...000
Todd (U10)1.1.0.0Mods for Blade & SorceryBlade & Sorcery
Todd's a friendly little fox! Jonathan is his mortal enemy, and he appears by the fireplace in your...000
Dumb is a time stop sound repeater11.4Mods for Blade & SorceryBlade & Sorcery
He changes his silly Ahh voice and the sound of Lil Husky stopping time000
Rubber duck1.4Mods for Blade & SorceryBlade & Sorcery
CharlatanThis is a rubber duck. He's squeaking. He swims.Long live His Majesty, Lord of the Ducks Da...000
Elucidator2.5Mods for Blade & SorceryBlade & Sorcery
The sword used by Kirito in the SAO.Elucidator is a thin sword that Cirito used in SAO. Break it and...000
Asta's Demon Sealing Sword1.0Mods for Blade & SorceryBlade & Sorcery
A weapon mod that adds Black Clover's Demon Slayer sword.The 3D model is available here:https://www....100
Power (gravity correction).1.0Mods for Blade & SorceryBlade & Sorcery
Gravitational modification to approximate the Force. More powerful traction. One push pushes the opp...100
Raiden armor from HankY (U12)1.0Mods for Blade & SorceryBlade & Sorcery
This mod adds the following:- 1 set of male armor (4 items)I am truth and light. I will protect the...000