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Bugatti chiron Latest version

Category - Race cars
13
Mod version:v1.0
Game version:0.31
The mod has been successfully tested for the absence of viruses
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About This Mod

This is not my mod. If the owner wants to remove it, please let me know.

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Hello!!!

First of all: this is a kind of “tweak” of someone else’s mod. I have permission from all parties involved.

Second: this is still a mesh slap based on Scintilla and using parts of the Scintilla framework. Changing this and the model as a whole was not within the scope of my redesign.

One last thing: my goal was to achieve Cylon-like handling and Cylon-like performance.


Always use the latest version of the game. Because this mod will not work with versions earlier than 0.28.


Current version is 1.35

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-Engine performance and weight are consistent with real statistics, and turning G, acceleration and top speed are very close to real statistics. Braking performance is also up to par.

Active airflow works in the same way as irl and varies depending on the driving mode.


-The height and stiffness of the suspension also change depending on the driving mode! We used the official Syron stats page and triangulation to accurately calculate suspension height changes during gameplay.


-Pneumatic brakes are distinguished by braking precision and brake glow effect! The air brakes generate 900 kg of downforce at maximum speed.


-Driving mode:

Automatically switches from EB mode to Autobahn mode at speeds above 180 km/h.

Only speeds above 380 km/h are possible h!

Automatic switching from Lift mode to EB mode at speeds over 50 km/h.

When the speed exceeds 180 km/h, the mode automatically switches from Lift mode to Autobahn mode.< /p>


There are other detailed settings, such as turning off the headlights and the startup sequence.

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Credits.

TwiXeR and TriX for original modifications.

Lizt and smod92 for tuning handling, engine performance and weight.

Cleaning up JBeam, new lua , brake flare, information file, model improvements, instrument display functionality, driving mode accuracy, correct placement of headlight brackets, sound changes, etc.

RenAzuma66: engine start sound, additional statistics research, more accurate dimensions wheels and tires, motivation to make modes more precise, creation of Profilée wheels, minor improvements to Profilée fenders and vents.

Shadows provided seven screenshots.

@Gabriele 11111, who provided the rim used for the Vainqueur de Coeur configuration.

Thanks to Playground Games and NaturalMotion for providing models and textures for Forza Horizon 4, 5 and CSR2.

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I hope you love this mod ^^.

Thanks to all participants.

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Game Version *

0.31 (47364b1002b380ee56e696a1af9a0d7b.zip)