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Live map (board)
About This Mod
Live maps These in-game maps use the UI2Texture feature to create map textures that are updated every tenth of a second. Perfect for briefing and showcasing your beautiful work! How to use: It is not a mod, it is a script composition! To use it, place it in a script in the editor or on the Composition tab in Zeus. If the song doesn't work, watch the troubleshooting video. Group tracking: You can map allied groups by changing them in action. Only player groups or both AI groups and player groups are displayed. Groups are indicated by ORBAT icons. These badges depend on the position of the group leader and his vehicle. If the team leader is a driver/pilot, machine gunner, or commander, the team becomes the crew command for that vehicle, and their ORBAT will be displayed appropriately (eg, if the team leader is a field marshal, the team badge will be the mechanized infantry badge). There may be a better way to improve this system for setting group icons. If anyone has good ideas, please share them. MORE INFORMATION: Players can use the hold action on the map to move the position of the card on the screen. However, the scale and position are not 1:1 and can be slightly adjusted. Remember that the tags on the map are localized so that each player can see them on his or her map. If you see them, it doesn't mean they see you. Make sure you are using the correct channel for your tokens. Source and License See the GitHub repository for the full source code. [github.com] Live Maps is distributed under the MIT license [github.com].
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