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Fortified Trench[Vanilla,Deformer]

Category - Mods for Arma 3
6
Mod version:1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Before you dive into the editor, be careful: this configuration is not very simple. You will need to use the Sams deformer mode and some time to complete the trenching as intended. Some cards may have a grid problem and this will force you to add/remove parts of the trench. 

Align the trench to the red grid marked with Warp Mode, and try to level the trench to the ground using the blue arrows. Use the editor layer to turn off conversion. Fix the height of the area with the arrows and align the surrounding area. When the ground becomes even arrows, you need to lower the ground in the area of the trench to the pit. In the last step, you may need to close some gaps around the trench.


Here is a quick video where you can see what to do ( sry: P for the missing part of the screen):

https://youtu.be/tIM5ZKXg_rg


I also installed a visor as a showcase, a senario:

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2855930981


Sam's ugliness:

https://steamcommunity.com/workshop/filedetails/?id=2822758266


The M2 machine gun is attached to the track via bis_Fnc_Attachtorelative.

If you don't like the placed accessories, you can easily remove the layer.


Turn on portrait mode and surface capture in the editor before inserting the trench.


look at my underground tunnel network.:

https://steamcommunity.com/sharedfiles/filedetails/?id=2839721115

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Game Version *

all (2855923353_Fortified_Trench__Vanilla__Deformer_.zip)