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Smart Decay

1
Mod version:1
Game version:All
The mod has been successfully tested for the absence of viruses
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About This Mod

Here is a little information about what Smart Decay will do in its original version:

-Check each construct and Dino at restart (recommended and default) or continuously (optional)

-Check is performed by "batches" to prevent hangs (for restart checks) or lags (for continuous checks)

-Users can define Warntime and Decaytime in GuS.ini

-Decaytime is the time when Buildings / Dinosaurs will be removed

-Warntime is the time when Buildings / Dinosaurs are marked in the game and a warning is posted in the magazine

-Structures are "updated" after they are drawn by the owning tribe/player

-Exclusive list via DC Bot (Tribes in this list do not decompose no matter how long no one has rendered their belongings

-Magazines are kept in tribal journals

-Patreon can also enable Discord logon.

In later versions:

-Fade area

-Special decay for dinosaurs / structures

-Check for duplicate dinosaurs

-Fade out area using DC commands

·Administrator Tools (still pending if not released separately)

ini Settings:

[Smart Decay]

StructuresForQuickDecay=0

CheckInterval=0

ActorsPerWorkerInterval=1000

Decay timeDino=1296000.0

WarntimeDino=1036800,0

Decomposition time=1296000.0

Warntime=1036800,0

[DinoCloud]

SecretKey=XYZ

ServerName=XYZ

UploadServer=XYZ

They'll be moved to the wiki soon!

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Game Version *

0 (smart decay-windowsserver 3.zip)