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Configurable cryocapsules

1
Mod version:1
Game version:All
The mod has been successfully tested for the absence of viruses
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About This Mod

This is a redesigned mod of my custom cryo capsules from ASE.

You can unlock at Level 1 and create in a forge, manufacturer, or tech replicator.

It can release preserved creatures from cryocapsules without losing its saddle by going to the context menu. (console users can press X or square when cryo capsule is selected)

May display additional information such as mutated features or equipped saddles.

It has all the features that vanilla cryos have, except for new restrictions that prevent it from being deployed when it is not within reach.

The material activated by the cryorefrigerator when fed has been modified to be distinguishable from vanilla refrigerators.

Configuration Settings

[CustomCryocapsules]

PreventCryoSickness=False

RestrictedCryoDeploy=False

CanAlwaysCapture=False

PlatformSaddleTimer=True

MaxBossLimit=20

KrioVelocity=0.2

BossIgnoreDragWeight=False

OwnerCryoOnly=False

CryoInventoryItems=False

CryoRestrictedItems=False

EnableCryoRifle=False

PreventCaveCryo=False

AllowTribeLogs=True

AllowCuddleReroll=True

Configuration instructions

PreventCryoSickness will turn off the cryo disease.

RestrictedCryoDeploy will allow you to release creatures in areas that would normally prevent them from doing so, such as in tek caves or in the arena of bosses.

CanAlwaysCapture will allow you to cryot all creatures, including 3 titans and a tech strider, when they are added to the game.

PlatformSaddleTimer if true, cryos with platform seats will be removed for 5 seconds.

MaxBossLimit determines the maximum number of creatures that can be uncryoized in a boss arena.

KrioSpeed is the time it takes for a creature to be caught.

BossIgnoreDragWeight is only used with "RestrictedCryoDeploy", which will allow you to unlock dinosaurs with limited krio, such as the giga, in the arena boss.

OwnerCryoOnly will make it so that no one but you can cryo any creatures, unless they are cryomonstrated for the first time. (Note: this still requires additional tests, but canceling the creature's claim will also reset possession)

CryoInventoryItems will store all inventory items on creatures.

CryoRestrictedItems will store all items restricted to transfer, such as artifacts or items.

EnableCryoRifle when set to true will allow you to use a cryo rifle.

PreventCaveCryo when true will prevent creatures from being placed inside caves.

AllowTribeLogs, if set to false, removes spam from tribe logs each time the creature is cryonized.

AllowCuddleReroll, if set to false, will cause infants to ask for the same hugs only after the krio.

Spawn codes

cheat giveitem "/ConfigurableCryopods/Items/PrimalItem_WeaponConfigurableCryopod.PrimalItem_WeaponConfigurableCryopod" 1 0 0 false

cheat giveitem "/ConfigurableCryopods/Items/PrimalItemStructure_ConfigurableCryoFridge.PrimalItemStructure_ConfigurableCryoFridge" 1 0 0 false

cheat giveitem "/ConfigurableCryopods/Items/PrimalItem_CryoRifle.PrimalItem_CryoRifle" 1 0 0 false

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Game Version *

0 (configurable cryopods-windowsserver 63.zip)