
Alpha All
About This Mod
Cross-platform!
Works with vanilla and modified creatures!
Alpha All came to ASA! The mod was redesigned from scratch to make the game more balanced.
This mod creates alpha versions of all domesticated dinosaurs. Creatures that currently cannot be tamed will not appear as Alpha, lest bosses and creatures become Alpha. The Alpha resembles the vanilla brethren, being larger in size, with higher characteristics and a red aura. At the moment, the characteristics are 2.5 times higher than vanilla, and the size is 1.25 times higher.
Known errors: Alpha dinosaur colors are not applied properly (Wildcard has been notified).
[AlphaAll]
AlphaChance=1
Blacklist=
TameAlphas=True
Aggressive=True
AggroRange=1000
AlphaStats=2.5
AlphaSize=1.25
ChibiXP=True
AlphaChance= is the percentage probability of conversion to Alpha. The default is 2, max 100.
Blacklist= is the name of any species that you want to prevent from becoming an Alpha (example: Dodo) TameAlphas= - do you want them to be tamed. Currently, they are tamed in the same way as vanilla. If you set this value in false, they will be instantly destroyed if you tame them.
Aggressive= is whether they are aggressive towards players.
AggroRange= is the range in centimeters from which they will agro players if they are included. 300 is equal to the foundation.
AlphaStats= Multiplier of characteristics applied to all alphabets. Min of 1, Max of 10
AlphaSize= The size multiplier applied to all alphabets. Minimum 1, maximum 2.
ChibiXP= Whether Alpha gives Chibi experience or not.
To appear in an alpha gun that can be used to shoot any dinosaur to become an alpha: cheat giveitem "/AlphaEverything/Items/PrimalItem_AlphaPistol.PrimalItem_AlphaPistol" 1 0 0 false
To change the probability of a wild dinosaur appearing in the alpha version: cheat scriptcommand alphachance X (X - percentage probability, 0-100).
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