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- The Cape Trelawny Experience - Old World Edition
The Cape Trelawny Experience - Old World Edition
About This Mod
Note: It looks like some people are having trouble setting to infinite mode. Thank you to Serp66 for understanding the reason and providing the solution, which should be fixed in version 1.1.
This is an adaptable version of the original mod-MAP-Fake landing startup template created by Xenonmods on Nexusmods. The main difference is the increase in the number of islands and the decommunization of small, medium and large islands. The location of the islands changed, as did the location of neutral merchants, including the former Nate. The original mode will warn you not to use the start port when starting the game, so do so.
For this to work, you need to start a new game and use a modified snowflake map type.
Only in the Old World do you have Crown Falls and Old Nate, and this Cape Trelawney, without shutting down the sunken treasure for both you and the AI, can still happen so that you find yourself on Old Nate 2 if you go to Cape Trelawney and unlock the session. Possible questions The DLC quest line will not come into possession, so if you want to use Rescue for diving, consider using a mod such as Buildable Rescue [Spice It Up] to create a diving bell on Steam Shipyard.
Also, yes, it's the mod that Youtuber Taka uses in its latest Youtube MEGACITY Beauty Build series.
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