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AI allies (Serp)

1
Mod version:1,0,3
Game version:All
The mod has been successfully tested for the absence of viruses
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About This Mod

All AI players are always aligned with a reputation of 100 (a state achieved after about 1 minute of playing time).

This result is fictional, and no other changes have been made.

(The prefix "AI" in the name of the fashion indicates that it is "AI". In alphabetical order, all mods associated with AI are designated AI).


Differences from Combat Overhaul 3vs1 fashion:

Both modes rely heavily on the trigger code I wrote. However, I improved my code, and Ac3s did not want to take the risk of breaking some parts of their fashion with new code that was not fully tested. So I decided to upload it as a separate version with new code. The differences are as follows

- No longer compatible with "Grab the Ruins" mode, as there is no need to determine if the player is an AI player by checking the AI beacon.

- It is now possible to create real alliances between AI, including traders’ beacons (previously there were none), but it takes ~1 minute to reach this state.


On/Off:

Enables and saves in the middle of the game.

Disabled: Can be disabled at any time, but contracts and reputation between AIs will not change immediately. They may return to a normal relationship over a long period of time. Just in case, download a saved game before using this MOD.

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Game Version *

0 (9ef3d31598842019bd596ff4fa7c035d.zip)