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- SMXmenu - Mod to replace MENU

SMXmenu - Mod to replace MENU
About This Mod
SMXmenu changes the game's menu. Everything you see when you start a game or scroll through various options and settings is part of the menu.
The aim of SMXmenu is to extend the artistic style and feel of HUD to the menu, complementing SMXhud and creating an SMX experience.
Verified and approved: A21.0B317
SMXcore Dependencies.
Compatibility Will work with most mods that do not replace the same window in the XUI file.
7 days before smxmenu's death - menu replacement fashion Additional screenshots
Terms of Use.
You are allowed to use this modlet for personal use and/or as is on servers managed by you.
Distribution of SMX and/or ZMX branded mods without the written permission of the main developer is prohibited under any circumstances.
If you want to distribute the modules under the SMX and/or ZMX brand as part of your own project and you have received permission, you should make sure that all files of this SMX and/or ZMX module have not been changed.
If the permission is granted, you will need to make changes in the form of a new Modelet, which will be inserted into this Modelet and named so that it will load after the original Modelet, taking into account the loading order. The original Modlet will be deployed as is, without any changes to the file.
If an authorization is granted, it may be granted only on a case-by-case basis and the authorizing party may not transfer the authorization to another party or project. Permission also cannot be given to other creators who have chosen to include the work in their projects.
Assets that are part of SMX and/or ZMX branded modules cannot be used in other projects. This limitation applies to all files contained in the SMX and/or ZMX modules. Exception: The contents of the Harmony folder are considered open source and can be used freely, provided the original comments in the file are not deleted or modified except by add-ons.
If you wish to modify any of the asset files provided in the SMX and/or ZMX branded modules, you must obtain special permission from the main developer.
If a project that contains the SMX and/or ZMX modules is published, the main developer should be notified.
Team Views
Starting with the A20, Cyrillion decided to move SMX to Harmony Land and delve into what can be done with the game's modes. To do this, he needs information that he lacks to continue working on his own. As a result, the team has grown to include a group of supernumeraries who are experts in the field.
Major services.
Sirillion (primary developer/designer/xml/coding)
Sphereii (developer/coding)
TormentedEmu (developer/coding)
Laydor (developer/coding)
Co-authors of Mumpfy (art)
Installation and Disassembly Instructions
The most important thing to do with A21 SMX is to disable EAC!
Make a backup of your saves before installing mods into your game. We don't expect SMX to cause any problems, so please don't install mods in the game, we won't be able to remove mods from your game!
Download mod.
Extract downloaded files using a compatible compression program such as WinRAR or 7zip.
Copy or move the uncompressed Mods folder to the 7 Days to Die installation folder. If you want to overwrite.
Confirm the installation by making sure that the ModInfo.xml file is in the following hierarchy: 'Ensure that the ModInfo.xml file is in the following hierarchy.
Remove the corresponding Modlet folder from the Mods folder.
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