- Home-
- 7 Days to Die-
- Zombies for 7 Days to Die-
- Longer loot bags

Longer loot bags
Category - Zombies for 7 Days to Die
1
Mod version:v1.0
Game version:21
The mod has been successfully tested for the absence of viruses
16049.39K356.01K
About This Mod
Decreases the rate of decay of bags of plundered zombies from 5 to 30 minutes.
Similar Mods/Addons
Return of the Behemoth21Zombies for 7 Days to Die7 Days to Die
Adds an unfinished A16 hippopotamus and an unfinished A17 radiant hippopotamus to the game. Random s...200
Banshee Queen A2121Zombies for 7 Days to Die7 Days to Die
Adds a new zombie boss, the Banshee Queen. Server side only - no downloads needed! She is now rarely...500
Diamond RaidBoss21Zombies for 7 Days to Die7 Days to Die
Adds an elaborate Raid Boss to the Wasteland to the end of the game - Party Girl Diamond. Server sid...100
Head shot only21Zombies for 7 Days to Die7 Days to Die
Zombies take minimal damage from most weapons that do not hit their heads. Explosives, electric bato...000
Dangerous cities21Zombies for 7 Days to Die7 Days to Die
Increase the number of zombies in towns and cities, while reducing the number of zombies in the wild...500
Lootbag timer21Zombies for 7 Days to Die7 Days to Die
Zombie bag timer for loot for 90 minutes.Extend the timer by about 10%. Enough to last until the hor...200
STYX Without ladder21Zombies for 7 Days to Die7 Days to Die
Zombies cannot climb or descend any stairs.000
Only head shots with dismemberment21Zombies for 7 Days to Die7 Days to Die
This mod includes a damage modifier that cancels damage to zombie bodies and multiplies damage by 1....100
Frequency of the wandering horde21Zombies for 7 Days to Die7 Days to Die
You may know this game from the JaWoodle series "Anywhere, Anytime". It creates random wandering hor...200
Walking only21Zombies for 7 Days to Die7 Days to Die
This mode restricts all zombies to walking only. No more running. Even on the bloody moons. This mod...200
Not just for the night21Zombies for 7 Days to Die7 Days to Die
This mode increases the time limit until the loot is untied.Recommended for 90-minute and 120-minute...200
Removing Zombie Cop Vomit21Zombies for 7 Days to Die7 Days to Die
Let's take more traditional zombies and get rid of the vomiting that a cop causes.100
Zombie Fall Damage21Zombies for 7 Days to Die7 Days to Die
Removes the limit on the amount of damage a zombie takes when falling from a height, so the drop pit...200
Demo zombies now have Claymore mines instead of TNT21Zombies for 7 Days to Die7 Days to Die
Substitute huge block damage from demo zombies for Claymore mine damage.Now demo zombies deal low bl...100
Customizable Zombie Damage Multiplier (CZDM)21Zombies for 7 Days to Die7 Days to Die
Set positive and negative damage multipliers on the body and head for different groups of zombies.Th...100
Mega loot bags21Zombies for 7 Days to Die7 Days to Die
The number of dropping zombie lut bags has increased significantly: 20% for regular, 50% for wild, a...500
Spawns that spawn within range21Zombies for 7 Days to Die7 Days to Die
An experimental mod for 7 Day to Die (Alpha 21) that causes volumes of sleepers to sleep in a range,...000
More loot bags21Zombies for 7 Days to Die7 Days to Die
Increase the frequency of loot dropping out of zombie bags: 5% for regular, 10% for wild, 20% for te...300
Zombie with Dan's head shot21Zombies for 7 Days to Die7 Days to Die
Shoot your head with the preferred method of shooting zombies. Reduces all damage to the body and gr...100
Lootable Zombie Corpse A2121Zombies for 7 Days to Die7 Days to Die
This is the first attempt to create a mod, and will probably have to redo the zombie loot table, but...300